![]() The effect lasts for 30 minutes per shapeshifter level, or until he changes back. This ability functions like the beast shape I spell, except as noted here. Shapechange (Su)Īt 2nd level, a shapeshifter gains the ability to turn himself into any Small or Medium non-flying animal and back again once per day. The shapeshifter’s caster level for this ability is equal to his class level. Changing form (to another creature or back) is a standard action and doesn’t provoke an attack of opportunity. This works exactly like the alter self spell and can be used three times per day. ![]() Alter Self (Su)Ī shapeshifter gains the ability to assume the form of a Small or Medium humanoid creature. Shapeshifters are proficient with all simple weapons, light armor, and bucklers. Shapechange (5/day), Form of the Dragon (1/day)ģrd Favored Form, Form Power 12th +9/+4 +8 +8 +4 Shapechange (6/day), Bonus Featįorm of the Mythical Beast (3/day), Giant Form (2/day)įorm of the Mythical Beast (4/day), 4th Favored Form, Form PowerĪll of the following are class features of the shapeshifter. Skill Ranks at Each Additional Level: 4 + Int modifier.įorm of the Mythical Beast (1/day), Form Powerįorm of the Mythical Beast (2/day), Bonus Feat Starting Wealth: 4d6 × 10 gp (average 140 gp)Ĭlass Skills: The shapeshifter’s class skills (and the key ability for each skill) are Acrobatics ( Dex), Bluff ( Cha), Climb ( Str), Diplomacy ( Cha), Fly ( Dex), Handle Animal ( Cha), Intimidate ( Cha), Knowledge (arcana) ( Int), Knowledge (geography) ( Int), Knowledge (nature) ( Int), Perception ( Wis), Ride ( Dex), Stealth ( Dex), Survival ( Wis), Swim ( Str). Their stealth, disguise and shape-changing ability makes shapeshifters excellent scouts and spies, easily able to access hard to reach places and blend in with the local populace as man or beast. Their varied skills and abilities allow them to be highly versatile, and ensure that no two shapeshifters are alike. As they gain more powerful forms and form powers, their combat prowess greatly increases and they gain access to new and useful magical abilities. They do well in the role of a secondary melee fighter, and can provide ranged attack support as new forms with unique and sometimes magical ranged abilities become available. Role: Shapeshifters’ shape-changing abilities greatly enhance their combat prowess, allowing them to hold their own and contribute in battle. Many do not discover their abilities until later in life, when a moment of extreme stress or self preservation triggers their instinct to change, assuming the form of an entirely different person or a savage beast of legend. Shapeshifters are born or mysteriously gifted or cursed with the innate magical power to change their form, especially into that of a fearsome animal or beast.
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